Hacking walk through walls




















To log in and use all the features of Khan Academy, please enable JavaScript in your browser. Donate Login Sign up Search for courses, skills, and videos. Current timeTotal duration Google Classroom Facebook Twitter. Video transcript So I was watching my brother play this video game. He pushed himself against a barrier in the game, hit some buttons and boom!

His character appeared on the other side. Imagine if something could walk through walls in real life. And it turns out, you can. At a quantum level. Strange things happen at the quantum level. For one thing, all subatomic particles? When you wanna know where they are, they seem like a particle. And that means that we can only guess where they might be. Imagine an electron has two dice, six sides each. What the electron rolls is where it will sit along this line.

Serious commitment issues. Something -- like us trying to measure its position -- has to force the electron to let go of the dice and pick a spot. Of all combinations, getting a 7 is more likely than 2 or a What this walking momentum means in terms of physics is given in the following analysis. A water molecule consists of two hydrogen atoms and one oxygen atom having the atomic formula H 2 O. The atomic weight of one atom of hydrogen is 1.

The atomic weight of one atom of oxygen is Thus the formula weight of water would be According to Einstein's Special Theory of Relativity, energy is equal to the mass times the speed of light squared.

The energy of a photon is equal to Planck's constant h times the frequency f of the photon. This diagram plots the mass versus wavelength in natural logarithms. Notice that the left hand side of the equation is the sum of mass and wavelength, so the right hand side must also be the same. That is, our dimension is bounded by the Planck box having sides Planck mass and Planck wavelength. The Planck mass line A reflects off the sphere C and returns as the Planck wavelength B which shows the dual nature of quantum physics.

This creates the Planck box a,b,c,d which is the boundary of our dimension. The energy of the water molecule is the mass times the speed of light squared. That is, this intersection point sits right on the Planck box boundary between space and hyperspace. The radius of circle F is actually the mass of the water molecule divided by the speed of light squared.

The experiments with brain hemisphere resonance show that the resonant frequency of the human energy field is between 1 Hz to 5 Hz which is well below the hearing threshold of 20 Hz. Because the traveling wave has a wavelength of 0. At this resonant frequency, the human energy being pops out of the body. This represents only a first stage in the development of the energy being.

But what is really wanted is to have both the physical body and the energy field move out of dimension together as San Martin did.

Notice that the Planck mass intersects b,d the Planck wavelength on this line because they sum to the base constant. The mass of the water molecule crosses this line at point f. A circle, centered f , with a radius equal to the speed of light, is tangent to the Planck wavelength h and the Planck mass g. Since mass times velocity is momentum, the diagram says that the momentum of the water molecule is tangent to the boundaries of the Planck box which separates space from hyperspace. In order to get to point e from the momentum of the water molecule, a second circle is added to the momentum.

The momentum M of space is equal to the Planck mass times the Planck scale times the speed of light. The person has to walk this length in one second on each foot. Looking at the statue of San Martin, his arms are crossed over each other. The vortex of the right hand points backward, and the left hand vortex points forward due to the reversed rotation.

The stride length C is calculated according to the body mass, and then a banner printout is made showing where the footprints B are to be placed each second. On the very first experiment, referring to FIG. In everyday life, this vortex is not created because normal walking is much faster and the hands are held at the side of the body.

The energy rush through the pineal gland is so intense that one feels immediately sleepy and starts yawning excessively due to the increased flow of melatonin. After practicing with the banner printout, long walks were made through the park.

In this case, a vertical white line rotated around a vertical axis located about six feet perpendicular to the path on the right side of the body. When the walking speed was correct, this white line would lock onto the centerline of the body. Speeding up or down caused the white line to lose synchronization and rotate away. This white line is related to the ability to levitate the body.

San Martin had so much energy that, according to witness testimony, he could float horizontally in the air with his head resting against the bowed head of Christ on a carved wooden cross. Thus San Martin's energy sources were channeling energy from Christ, collective broom energy as described in a separate patent application, and the walking momentum vortex energy.

During the early part of the 20th century, a man's parents were lying in bed dying of tuberculosis. With their permission, he placed a weighing scale under each of their beds. When they passed away, he found that each scale registered a loss in weight of 2.

This is equivalent to 0. This circle J intersects the mass of the water molecule outside the Planck box at point j. This means that the increased hyperspace energy moves the water molecule, and hence the body, out of dimension. Furthermore, circle J is tangent to the walking momentum ratio circle I which keeps the geometry locked together.

It is the object of this invention to create a training system that allows a person to develop the ability to walk around out of dimension, passing through solid objects. This invention is based on one of the most remarkable relationships between the water molecule and the boundary between space and hyperspace. The mass of the water molecule is equal to the energy of the water molecule at this boundary. Because human beings are actually hyperspace energy beings living in physical bodies, the additional energy required to move the body out of dimension comes from increasing the energy of the hyperspace being.

One source of this energy comes from walking cross-handed at the proper velocity in order to generate a large hyperspace energy vortex that flows energy into the potential wells of the hyperspace being. This increased hyperspace energy will then allow the person to walk around out of dimension through solid wooden doors. Because the door and the person are in two slightly different dimensions at the same moment, it appears that the person is walking through the door. After passing through the closed door, the person then returns to our dimension and emerges in the interior of the closed-door room.

This technique can be used in reverse to heal an infected hand instantaneously. A salve made from the St. Mary's herb is applied to the skin of the infected hand.

The hyperspace energy then flows through the right-hand vortex such that the infected hand and the salve are taken slightly out of dimension. What happens is similar to when a short piece of straw is embedded in a hard wooden telephone pole as a tornado passes over the pole. The straw and pole are taken out of dimension such that they briefly merge together.

As the tornado moves on, both objects come back to dimension merged together. Thus the salve straw is merged with the bacteria pole in hyperspace such that the bacteria is killed instantly. Removing the hand vortex brings the infected hand back into dimension cured. Based on this information and the results of many experiments, this invention creates a large vortex by walking at a certain velocity with the hands crossed over the chest.

The proper walking momentum is created by a computer program that inputs the person's weight, shoe length, and the number of strides to be taken. The program then prints out a banner showing the footprints where the person has to step each second.

When a person obtains sufficient energy from these methods, the person is then tuned to the subspace geometry of the universe as will be shown using the tetrahedron physics diagram. Energy vortices of the human body. Seven potential wells fed by the energy vortices of the body. Carved wooden statue of San Martin de Porres who could walk through solid wooden doors. Tetrahedron diagram showing boundaries of the Planck box of dimension. Tetrahedron diagram showing mass of water molecule.

Tetrahedron diagram showing water molecule energy and mass are equal at the Planck box boundary. Tetrahedron diagram showing that water molecule momentum is tangent to the boundaries of the Planck box.

Tetrahedron diagram showing the momentum ratio required to reach the Planck wavelength boundary from the water momentum. Perspective view of crossed-hand momentum walking using banner printout. Perspective view of vortex generated by momentum walking. Tetrahedron diagram showing how additional hyperspace energy supplied to the potential wells of the hyperspace energy being enables the human body to be pulled out of dimension. Tetrahedron diagram showing the inverted tetrahedrons whose crossing represents the merging of two worlds between space and hyperspace.

Tetrahedron diagram showing that the proton wavelength is determined by the Planck mass tangent to the inverted tetrahedrons. Tetrahedron diagram showing that the mass of the universe determines the electron and proton elementary particles. Tetrahedron diagram showing that momentum walking together with the increased energy of the hyperspace energy being is tangent to the mass of the universe.

Computer program block diagram for printing banner footprints. Computer program input dialog window. Computer program calculation of stride length per second.

Six-stride screen banner printout for lb. Project tree showing help information by double clicking on node. The tip of the tetrahedron e falls on the base constant which is equal to Planck's constant divided by the speed of light. A second tetrahedron B, path def is inverted around horizontal line D which has a geometrical relationship to the base constant. Line D is referred to as the merging of two worlds or the connecting of two worlds, a phrase obtained by means of remote viewing.

That is, it is the dividing line between space and hyperspace. This is the reason that the two boundaries intersect at this point. The proton wavelength has a value of the electron wavelength divided by



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