Styx trial




















In order to dodge this Paradeigma, the party must stand on a corner that will both have a Bird Token rotate into it, as well as not being hit by the Infernal Wall. Dodging the Infernal Wall is done by first finding the safe corner that the party will be moving into. The Infernal Wall will either bisect the corner or not appear in the corner at all. If the Infernal Wall is bisecting the corner, the party must stand either directly in front or directly behind the Infernal Wall, depending on the rotation of the platform.

The arena will have a faded line that will bisect the corner to more easily know where the party must stand.

After the entire Paradeigma resolves, Zodiark will use Ania once more, and then summon a sigil with Exoterikos. This sigil will either be a Triangle or a Rectangle Sigil. Zodiark will then use Algedon , which will resolve at the same time as the sigil. Find the safe spot far from the sigil if it is a Rectangle, close and to the side if it is a Triangle that dodges both the sigil and Algedon.

Zodiark will then cast Paradeigma once again. All 4 Bird Tokens are placed on each corner, which in turn makes every 4 corners a safe spot, so they can largely be ignored.

The most difficult part of this Paradeigma is rotating the snakes, as well as the Infernal Wall. All 4 corners have a location that will both avoid the Infernal Wall and not be hit by a Snake Token's attack.

Zodiark will then quickly follow up with Styx, this time hitting a total of 7 times. Zodiark will then use Trimorphos Exoterikos , quickly followed up by an Aidikia. Dodge each Arcane Sigil in the order they appear, and then move north to avoid Adikia. At this point, many of the mechanics that will be encountered will simply be repeated from previous phases, with a few minor additions. Zodiark will once again become untargetable and use Astral Eclipse , working identically to the Astral Eclipse seen earlier in the fight.

The only difference is that as the meteors resolve, Zodiark will move into a corner and use Algedon. Simply move quickly from the meteor's safe spot into the safe corners to avoid Algedon.

Zodiark will use Ania , and then cast Paradeigma once more. After it is resolved, Zodiark will cast Phlegethon , summoning 3 sets of AoEs, and this will be immediately followed up by Styx , hitting a total of 8 times.

Zodiark will then follow up with an Exoterikos on the east or west wall, followed by a Triple Esoteric Ray. The first set of green sigils will resolve at the same time as the sigil summoned by Exoterikos, so the party must first dodge these sigils before dodging the second set of green sigils.

Zodiark will then use another Paradeigma. This Paradeigma is identical to Paradeigma II, with the addition of Astral Flow and Zodiark summoning a Rectangle arcane sigil in the back of the room. Each set of tokens are again summoned in corners opposite each other. Simply move to the Behemoth Token in the front side of the room, and make sure you are standing on the side of the token that will not be hit by the Infernal Wall. After this Paradeigma is resolved, Zodiark will use Phobos.

After a short while, he will then cast Trimorphos Exoterikos , working identically as when it was previously seen. Change language. Install Steam. Store Page. Styx: Shards of Darkness Store Page. Global Achievements. Okay, when I first realized what was required to navigate this horrible test…I was wrong. It was the presence of those damned roabies that enabled me to figure out that this trial, and one other, was ineptly-named: This is the Trial of Wisdom!

One of the keys to passing this is to realize that "inviisble" does NOT mean "insubstantial," that just becasue you can't see it doesn't mean that it's not there. The first time I navigated this gut-wrencher, I thought that I had to let the roabies live so that I could safely follow behind them. The stealth control being active when I misstepped was providential; instead of plummeting to his death, Styx quickly saved himself by grabbing the invisible edge of the walkway.

The entire invisible maze is navigable by sneaking through it. You don't need the roabies. You don't need to use the Rebirth skill. Just… sneak across. Last edited by Jurassic Fart 1 ; 10 Aug, am. Showing 1 - 12 of 12 comments. Nec View Profile View Posts.

According to Apollo, Styx is the strongest child of Oceanus and Tethys, showing some fear of her himself. Riordan Wiki Explore. Apollo Meg McCaffrey Peaches. Twitter Facebook Tumblr. Explore Wikis Community Central. Register Don't have an account? Styx Goddess.

History Talk 3. Peter Parker's adventure into the metaverse could have been so much more. Share Share Tweet Email. Related Topics Guides Final Fantasy Jacob Whaling Articles Published.



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